Takeoff is always with
at least 3 deg nose up trim.
Aileron Trim
Centred
Rudder Trim
Centred
Air Brake
IN
Takeoff Speeds
Checked
Click the gauge to get
the speeds for current weight.
V1 - speed before which you can safely abort takeoff
Vr - Rotate speed (pull yoke back)
V2 - Safe flying speed
Vat - Landing speed
Pressure Valve
NORMAL
Closes the pressure safety
valve.
This valve regulates air pressure, automatically
opening to let excess pressure escape & closing
to let pressure build.
During normal flight the valve is 'closed', but
it can be manually opened at any time to let air
escape (depressurize) in a controlled manner.
Required Cabin Alt
2000+
Once airborne the air
pressure must be allowed to reduce in order to keep
the pressure inside the hull at a safe level.
Required cabin altitude should be set depending
on your expected cruise altitude.
Max required cabin alt is 8000ft.
A cabin alt of 2000ft is ok for flying at 10000ft,
but you would need maximum cabin alt of 8000ft if
cruising at 37000ft.
Cabin Temp
As Required
Make sure that the
cabin temperature controls are set for a reasonable
temperature.
There are two air inlet controls, each with a
switch and temperature gauge. The upper switch
and temperature gauge are for the cabin itself.
No actual temperature change will happen while
the engines are at idle.
So if you want to change the tempearture while
stationary, throttle up the engines until the
Cabin Mass Flow gauges register above 1.
Set Air Inlet temperatures down for cooling.
Altimeter Pressure
Set
Set the correct pressure
into your altimeter to make sure it is giving an
accurate reading.
This pressure can be got from the COM radio by tuning
to airport ATIS or Control Tower radio.
Or press 'B' to get FS to set it automatically.
Brakes
OFF
Brakes off. Parking brakes
& pedal brakes.
The four gauges on the co-pilot's outer panel show
any current pedal brake pressure being applied.
Test that the pedal brakes do register on Green
& then return to zero when released.
Green is the normal hydraulic channel, red is only
active if green fails.